π¨Transmission
Messages with impact
General
You want to send a message with style, notify the player about something, or just want these little cool sound effects? π
Sparkle presents the Transmissions, a way to communicate with the player with style.
Features
The Transmissions are using prefixes, which are adapting to the Level, on which the transmission is set to. Also, a sound can be specified, which will be played on the arrival of the message to the receivers.
Prefix
The prefix will be firstly grabbed by the default-null prefix parameter, then by the level. So if you want to configure your own custom prefix, define it in the constructor or change the default ones inside the configuration file of Sparkle, located inside the SparkleApps folder of your server.
The prefix will be applied to every line of your message, to keep your transmission messages consistent and uniform.
Level
You can define a level for the interchange, on which the default prefix will be grabbed, to be displayed.
The use
Here are two possible ways, to send a message Transmission:
But we already talked about playing a sound? Sparkle calls it notifications, try this to send notifications:
Now the message is transmitted with a small, friendly sound!
There are multiple different notification levels available, with their own sounds played:
GENERAL -> every normal message
PROCESS -> indicating, something is now in the work
FAIL -> something has not worked, maybe some wrong input? (mostly user related)
ERROR -> something crashed, maybe some exception going on? (mostly system related)
LEVEL -> indicating, something is leveling up
WARNING -> something meaningful happens/happened
ATTENTION -> some action requires your immediate action
PAYMENT -> a financial transaction happened
APPLIED -> a change was successfully applied to something
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